
You’ll need to be at least level 15 to start the new quest chain.


If it is there, you should see Automatron listed inside once you click it. If it’s not there, you’ll have to update the game. This guide will show you how to start Automatron DLC quest in Fallout 4.Īutomatron DLC Starting QuestAfter you’ve downloaded the add-on, check the main menu for the “Add-ons” option. It’s all a bit confusing, and it can be hard to find the starting mission from the DLC. It contains a new quest line, in which you have to battle the Mechanist and his army of robots.

I’ve learned to save often in Fallout games, but I would have been ticked if I hadn’t been adequately prepared.Automatron is the new add-on for Fallout 4. I had to reload and refight a portion of the sequence in order to progress. Shakespeare this ain’t, but thankfully the exciting action sequences, salvageable robot parts, and mission reward items are enough to keep me going forward.Ī Junkbot sprays lasersThat final battle glitched out on me a couple of times, though. A trail of electronic breadcrumbs winds through a short series of challenging combat encounters and linear dungeons leading up to a confrontation with The Mechanist. Automatron’s threadbare story plays out in four quests which most people will probably compete in about three or four hours. The snide and passive-aggressive AI Jezebel is poorly developed, and the potentially interesting story around the Mechanist is sadly underutilized. Speaking of Ada, she’s kind of bland, a fault that extends to most of Automatron’s characters.

Even without a single level in Robotics, however, I was able to do some impressive customization on Ada. If you don’t have an Intelligence-centric build headed into the game, you’re definitely in for some grinding if you want to unlock everything. “I did find myself wishing I’d dumped a few more points into the Robotics perk early in Fallout 4, as the ability is essential to unlocking some of the most interesting and powerful robot equipment.
